![]() ![]() During the flying missions in the first game, I constantly had to restart because pulling up to go through a ring reacted slower than I expected. The camera issues are compounded by controls that feel imprecise and slow. ![]() It lags behind as you turn it, and when going backwards, it’s hard to tell if you’re about to get attacked by an enemy or run into a wall. Much of my time playing has been spent re-centering the camera behind Spyro. But no, these frustration perspectives, especially when turning around, are still present. Theoretically, this should mean that you won’t encounter the terrible angles seen in ’90s 3D games. By default, you can control the camera with the right stick like most modern platforming games. Almost immediately, I learned that the camera movement in the Spyro Reignited Trilogy did not hold up well.Īlmost immediately, I learned that the camera movement in the Spyro Reignited Trilogy is not ideal.
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